• Fri. Oct 7th, 2022

    What are the rules of Ningbo Mahjong?

    ByGoodBoy

    Sep 23, 2022
    2 thoughts on “What are the rules of Ningbo Mahjong?”
    1. The detailed game rules of Ningbo Mahjong are as follows:
      1. When the player on a table is four, the game can start, roll the dice (two throws once) to determine the dealer and get the card position.
      The dealer can get fourteen cards, and thirteen other people. If there are flowers (except the flowers are versatile), start from the dealer, supplement the flowers in the case of counterclockwise, and start from the last card. Essence The dealer first issued a card, and the player played in order in the direction of the clockwise direction.
      2, Ningbo Mahjong determines the versatile at the beginning of the card, the versatile is flop and flop plus 1, a total of 7. Example: After 50,000, the other 3 50,000 and 40,000 were versatile. After turning a 90,000, the other 3 90,000 and 40,000 are versatile. After a spring, the summer, autumn, winter and plums bamboo chrysanthemums are versatile.
      3. When one of the players touched themselves, the other three players paid a copy each. Players can only touch themselves.

      Basic rules of Sichuan Mahjong

      The Sichuan Mahjong on the Internet is actually the rules evolved based on Chengdu Mahjong. Therefore, Mahjong in Sichuan and Chongfeng In the museum, it is also called "Cheng Ma". At present, the mainstream of Sichuan and Chongfeng contains the following elements:

      (1) Basic rules:

      Tensor, do not use word cards;

      ● You can touch, bar cards, do not eat cards;

      ● Allow a lot of sound.

      (2) Lack of one door:

      . There are only two types of color strips, tube, and three kinds of colors, which are called "missing one door". If there is a piece, a tube, and three houses in the streaming bureau, it is called "flower pig". "Flower Pig" generally pays at 8 times or even higher to pay more than those who have not paid the brand.

      The "definition" rules have become more and more popular in recent years, and it has become the mainstream rules. The so -called "fixed vacancy", that is, after getting the hand card, must decide not to have a color card, it is not allowed to be replaced after the decision; and during any time in this bureau, as long as there is such a color card in the hand, it will not. Allow other color cards.

      (3) Blood battle to the end:

      ● A family and back card will not end, and those who do not continue to play cards normally, until the four of the four are three people or streams or flows or flows. Only the bureau ended in this game;

      ● The self -touching person charges the score from all the non -branded person, and the 铳 铳;

      ● first harmony cards Those who are not affected by the settlement incident after he and the card.

      (4) Wind and rain:

      ● Touch the card and add the bar (the fourth opening of the card) At the bottom of each family, the score is not charged without instant bars;

      [每 每 1-1]

      ● Dot bumper (secretly engraved others to make the fourth open open Bar) Get two bottoms of the bars;

      ● The dark bar is not the same as the card with the card.

      ● If the bars are not listened to the bars, all his wind and rain income will be returned;

      ● If the open bar open the bar, For artillery, the windy rain income of this bar needs to be returned (there are "call transfer" rules in some occasions, and the income of this bar is transferred to the barrier of the barrel, which is detailed below).

      (5) Check:

      "listening" is called "below" in Sichuan -Chongqing dialects. Listeners should pay the maximum number of theories of the listener's hand.

      (6) Caster:

      ● The actual combat is generally agreed as 3 (8 times) cap, 3 and above cards are called "best"; r

      ● Some cards agreed to be capped at 4, commonly known as the "Extreme Extreme" rules;

      ● Some online mahjong platforms are not capped.

      (7) Selecting rules: Some bureaus will choose the following rules. The selection of these rules will more or less affect the play.

      ● Self -touching: When you touch the card, in addition to the normal settlement and card score, the self -touch and the card will receive an additional one to the person who did not have the card (has gradually become the mainstream rules, select the selection, and use it. The rate exceeds 60%).

      ● Self -touch: Calculate 1 computing (more popular in some counties and cities around Chengdu, the overall selection rate is about 40%)

      If the bars are shot, the wind and rain income of this bar is returned to the same card (about 30%of the selection rate).

      [Camplate 1-2]

      In examples of the card 1-2, the B and the card meter on the barge root, 2, the A must pay 4 times to B Bottom scores; under general rules, Bing Ding does not need to pay the secret bumper score; and under the "call transfer" rules, Bing Ding still needs to pay the secret bumper score, but the payment object is replaced with the B. 4 times the bumper roots, and Bing Ding, who was secretly bars, paid twice each, and B received a total of 8 times a component.

    2. Combining the gameplay and rules of Ningbo Mahjong, the local characteristics are extremely strong. It is by far the most local native Mahjong in Ningbo.
      game rules
      r
      The variety of harmony in versatile mahjong is accumulated. There are the following ways of harmony:
      1, two flowers touch the three flowers.
      2, mixing one color: Only one of the southeast and northwest wind, red neutralized cakes, and turn it over after the card;
      3, clear one of them: only one of the cakes, after the card is made, after the card is made, the card is licensed. Two times;
      4, yes: In addition to the head is a pair, the other four shops are all three heads, (type: 111 111 111 111 111) after the card;
      5 , Barbin: After catching flowers or bars, you should make up a card on the other side of the card. If you make up a card, it is exactly the card, which is called the back of the bar. One time.
      6, big crane: Other cards have touched or under the bar, listen to the last card in the last hand. Turn over.
      7, grabbing the bumper: If someone touches and touch the fourth card to carry, they want this card, count itself, and pay the entire fee by the person.
      8, Haidilao Month: After touching the card to the last one card, turn it over
      9, fig: No flowers, touch yourself, count 10 flowers per family.
      10, the deserted village doubles.
      11, dice leopard doubles.
      The method of calculation
      This can be bars after eating and touching in wild mahjong. In addition, it must be indicated that the wild mahjong does not catch "rushing".
      If you play the "versatile" card when playing cards, this versatile card will no longer be used as a versatile, but as its own card, others can "eat" if the conditions are met. "After entering, the card is finally, and the card will not participate in the calculation.
      Mepatal mahjong can participate in "eating", "touch" and "bars". This type of processing is processed with versatile cards.
      Special rules
      It can be bars after eating and touching in wild mahjong. In addition, it must be indicated that the wild mahjong does not catch "rushing".
      If you play the "versatile" card when playing cards, this versatile card will no longer be used as a versatile, but as its own card, others can "eat" if the conditions are met. "After entering, the card is finally, and the card will not participate in the calculation.
      Mepatal mahjong can participate in "eating", "touch" and "bars". This type of processing is processed with versatile cards.

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